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  1. Home/
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  3. Dazzle
Dazzle

Dazzle

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Abilities

Abilities

talents image
+50 Damage
10
+1.8 Mana Regen
+45 Shadow Wave Heal / Damage
15
+350 Poison Touch Attack Range
+200 Heal On Shallow Grave End
20
+45 Poison Touch DPS
+40% Poison Touch Slow
25
+0.5 Bad Juju Armor Reduction/Increase
ability image

Poison Touch

ABILITY:Unit Target
AFFECTS:Enemy Units
DAMAGE TYPE:Physical
PIERCES SPELL IMMUNITY:No
DISPELLABLE:Yes

Releases a cone of poison that strikes multiple enemy units. Deals damage over time and slows the targets. Anytime the targets get attacked by Dazzle, the debuff duration is refreshed and slow is increased.

TARGETS:
2 / 4 / 6 / 8
DAMAGE PER SECOND:
16 / 28 / 40 / 52
SLOW:
-16% / -18% / -20% / -22%
DURATION:
4 / 5 / 6 / 7
BONUS SLOW PER HIT:
-2% / -2.5% / -3% / -3.5%
CAST RANGE:
500 / 600 / 700 / 800
110 / 120 / 130 / 140
27 / 23 / 19 / 15
ability image

Shallow Grave

ABILITY:Unit Target
AFFECTS:Allied Heroes
PIERCES SPELL IMMUNITY:Yes
DISPELLABLE:Cannot be dispelled

An ally blessed with Shallow Grave, no matter how close to death, cannot die while under its protection. Healing on that ally is also amplified for the duration based on the hero's HP.

DURATION:
3.5 / 4 / 4.5 / 5
HEAL AMPLIFICATION PER 10% MISSING:
2% / 4% / 6% / 8%
CAST RANGE:
700 / 800 / 900 / 1000
120 / 130 / 140 / 150
36 / 30 / 24 / 18
ability image

Shadow Wave

ABILITY:Unit Target
AFFECTS:Allied Units
DAMAGE TYPE:Physical
PIERCES SPELL IMMUNITY:Yes

Sends out a bolt of power that arcs between allies, healing them while damaging any enemy units standing nearby. Dazzle is always healed by Shadow Wave.

HEAL ARC RADIUS:
475
DAMAGE RADIUS:
185
MAX HEAL TARGETS:
4 / 5 / 6 / 7
DAMAGE:
60 / 85 / 110 / 135
90
12 / 11 / 10 / 9
ability image

Good Juju

ABILITY:Passive
AFFECTS:Allied Heroes

Whenever Dazzle Casts a Spell, all other abilities currently on cooldown have their cooldowns reduced.

COOLDOWN REDUCTION PER CAST:
1 / 1.5 / 2
ability image

Bad Juju

ABILITY:No Target
DAMAGE TYPE:Physical
PIERCES SPELL IMMUNITY:No
DISPELLABLE:Cannot be dispelled

Whenever a Unit is affected by Dazzle's spells they temporarily gain/lose armor. Can be activated to heal/deal damage to units based on the amount of charges they have.

ARMOR REDUCTION/INCREASE PER STACK:
1 / 2 / 3
DURATION:
8 / 10 / 12
HEAL/DAMAGE PER STACK:
40 / 50 / 60
50 / 75 / 100
15
ability image

Poison Touch

Causes Poison Touch to hex affected targets for 2 seconds.

110 / 120 / 130 / 140
27 / 23 / 19 / 15
Shard
ability image

Good Juju

Good Juju reduces all item Cooldowns by 50% and becomes an active ability that can be cast on allied units to refresh all item cooldowns.

Scepter

Attributes

Attributes

Main attribute
intelligenceIntellect
Attack type
rangedRanged
Complexity
complexity
Health
560 +2
Mana
375 +1.3
strength
18 + 2.3
agility
20 + 1.7
intelligence
25 + 3.7

Information

Movement Speed
305
Base Attack Speed
100
Vision Range
1800 / 800
Attack Range
575
Projectile Speed
1200
Base Attack Damage
22 - 28
Base Attack Time
1.7 Sec
Gib Type
Default
Primary Attribute
Intellect
Attack Capabilities
Ranged

Description

Character description

Dazzle is a ranged character. His primary attribute is intelligence. The hero is mainly taken as a support. Most effective in the mid and late game.

Role description

Dazzle is a useful ally in team fights. The Shallow Grave ability helps him gain advantage in almost any fight. Poison Touch is one of the strongest spells at the laning stage, which allows the hero to fight several opponents at once forcing them to retreat, and with the purchase of Aghanim's Shard, this ability becomes even more effective especially in fights against enemy illusion heroes. Shadow Wave helps Dazzle's allies in pushing the lane or in team fights, while Good Juju allows the character to use his abilities more often. Bad Juju comes in handy in long battles, and each Dazzle’s spell will make this ability even more useful and dangerous. Aghanim's Scepter will allow the hero to cast Good Juju on himself or his allies and use important items once again.

Character lore

Dazzle was the youngest of his tribe ever to request the sacred ritual. The elders' intuition was prophetic: Dazzle turned out to be a Shadow Priest like none seen before, with the power to heal as well as to destroy. Now he uses his gift to cut down his enemies and mend his friends.

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