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  1. Home/
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  3. Enigma
Enigma

Enigma

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Abilities

Abilities

talents image
+12 Eidolon Attack Speed
10
+50 Black Hole Damage Per Second
+250 Health
15
+30 Malefice Instance Damage
+200 Midnight Pulse Radius
20
+40 Eidolon Damage
+4 Malefice Instances
25
+5 Demonic Conversion Eidolons
ability image

Malefice

ABILITY:Unit Target
AFFECTS:Enemy Units
DAMAGE TYPE:Magical
PIERCES SPELL IMMUNITY:No
DISPELLABLE:Yes

Focuses Enigma's power on a target, causing it to take damage and become repeatedly stunned for multiple instances. An instance strikes every 2 seconds.

STUN DURATION:
0.4 / 0.6 / 0.8 / 1
DAMAGE PER HIT:
40 / 60 / 80 / 100
INSTANCES:
3
100 / 120 / 140 / 160
20 / 18 / 16 / 14
ability image

Demonic Conversion

ABILITY:Unit Target

Transforms a creep into three fragments of Enigma himself. These eidolons are all under Enigma's control, and repeated successful attacks cause them to multiply. When this happens, the eidolons have their health restored.

SPAWN COUNT:
3
ATTACKS TO MULTIPLY:
6
EIDOLON HP:
180 / 200 / 220 / 240
EIDOLON DAMAGE:
20 / 28 / 38 / 47
EIDOLON MAGIC RESISTANCE:
30% / 40% / 50% / 60%
DURATION:
40
140 / 150 / 160 / 170
60 / 52 / 44 / 36
ability image

Midnight Pulse

ABILITY:Point Target
DAMAGE TYPE:Magical
PIERCES SPELL IMMUNITY:Yes

Steeps an area in dark resonance, damaging enemy units based on their current HP.

RADIUS:
550
DAMAGE PER SECOND:
5% / 7% / 9% / 11%
DURATION:
9 / 10 / 11 / 12
50 / 80 / 110 / 140
50 / 45 / 40 / 35
ability image

Black Hole

ABILITY:Point Target
DAMAGE TYPE:Pure
PIERCES SPELL IMMUNITY:Yes

CHANNELED - Summons a vortex that sucks in nearby enemy units. Enemies affected by Black Hole cannot move, attack, or cast spells.

DAMAGE PER SECOND:
100 / 150 / 200
RADIUS:
420
DURATION:
4
300 / 400 / 500
200 / 180 / 160
ability image

Malefice

Increases Malefice stun duration by 0.35s and creates an Eidolon next to the target every instance of Malefice stun. These Eidolons will not multiply further.

STUN DURATION:
0.3
100 / 120 / 140 / 160
20 / 18 / 16 / 14
Shard
ability image

Black Hole

Black Hole deals additional damage equivalent to 3.5% of the unit's Max Health per second and does a non-interrupting pull towards it in a 1200 AoE. Pulls at a rate of 175.

300 / 400 / 500
200 / 180 / 160
Scepter

Attributes

Attributes

Main attribute
intelligenceIntellect
Attack type
rangedRanged
Complexity
complexitycomplexity
Health
620 +2.4
Mana
303 +1
strength
21 + 2.5
agility
14 + 1
intelligence
19 + 3.6

Information

Movement Speed
290
Base Attack Speed
100
Vision Range
1800 / 800
Attack Range
500
Projectile Speed
900
Base Attack Damage
24 - 30
Base Attack Time
1.7 Sec
Gib Type
Ethereal
Primary Attribute
Intellect
Attack Capabilities
Ranged

Description

Character description

Enigma is a ranged character. His primary attribute is intelligence. The hero is mainly taken as a hardlaner or support. Most effective in the mid and late game.

Role description

A very useful ally at any stage of the game. The character’s main strength is the Black Hole ultimate ability, which, if used properly, can give a significant advantage in team fights. With the upgrade from Aghanim's Scepter, the ultimate becomes even more deadly. Demonic Conversion allows Enigma to farm neutral creeps and put pressure on enemy buildings. Midnight Pulse is a very useful skill against various enemies such as heroes, illusions, creeps, or summoned creatures. The Malefice ability is useful when initiating or retreating and also allows the hero to cancel spell casting. Buying Aghanim's Shard will upgrade this ability, allowing Enigma to push lanes and harass enemies more effectively.

Character lore

Enigma is a universal force, a consumer of worlds. He is a being of the void, at times corporeal, other times ethereal. There are legends that say he is the first collapsed star, a black hole grown complicated and sentient possessing a force of destruction unleashed upon existence itself.

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