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  3. Jakiro
Jakiro

Jakiro

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Abilities

Abilities

talents image
+275 Attack Range
10
-10%/10 Dual Breath Movement/Attack Speed Slow
50 Liquid Fire Attack Speed
15
+325 Health
+0.5s Ice Path Duration
20
+30 Macropyre Damage
+100% Dual Breath Damage and Range
25
-2.5s Ice Path Cooldown
ability image

Dual Breath

ABILITY:Unit Target
AFFECTS:Enemy Units
DAMAGE TYPE:Magical
PIERCES SPELL IMMUNITY:No
DISPELLABLE:Yes

An icy blast followed by a wave of fire launches out in a path in front of Jakiro. The ice slows enemies, while the fire delivers damage over time.

START RADIUS:
225
END RADIUS:
275
BURN DAMAGE:
20 / 40 / 60 / 80
MOVE SLOW:
-28% / -32% / -36% / -40%
ATTACK SLOW:
-28 / -32 / -36 / -40
DURATION:
5
140 / 150 / 160 / 170
10
ability image

Ice Path

ABILITY:Point Target
AFFECTS:Enemy Units
DAMAGE TYPE:Magical
PIERCES SPELL IMMUNITY:No
DISPELLABLE:Strong Dispels Only

Creates a path of ice that stuns and damages enemies that touch it.

FORMATION DELAY:
0.5
MAX STUN DURATION:
1.6 / 1.9 / 2.2 / 2.5
PATH DURATION:
2.6 / 2.9 / 3.2 / 3.5
RADIUS:
150
DAMAGE:
50
100
18 / 15 / 12 / 9
ability image

Liquid Fire

ABILITY:Unit Target
AFFECTS:Enemy Units and Buildings
DAMAGE TYPE:Magical
PIERCES SPELL IMMUNITY:No
DISPELLABLE:Yes

Jakiro burns his enemies in an area of effect with fire added to his attack, while slowing their attacks.

ATTACK SLOW:
-30 / -40 / -50 / -60
RADIUS:
300
BURN DAMAGE:
15 / 20 / 25 / 30
DURATION:
5
CAST RANGE:
600
0
16 / 12 / 8 / 4
ability image

Macropyre

ABILITY:Point Target
AFFECTS:Enemy Units
DAMAGE TYPE:Magical
PIERCES SPELL IMMUNITY:No
DISPELLABLE:Yes

Jakiro exhales a wide line of lasting flames, which deals damage per second to any enemy units caught in the fire.

DAMAGE PER SECOND:
110 / 155 / 200
FLAME WIDTH:
260
DURATION:
10
FLAME LENGTH:
1400
220 / 330 / 440
80 / 70 / 60
ability image

Macropyre

Increases Macropyre distance by +400 range, duration by +15 seconds and causes it to become Pure damage and pierce Spell Immunity.

220 / 330 / 440
80 / 70 / 60
Scepter
ability image

Liquid Frost

ABILITY:Unit Target
AFFECTS:Enemy Units and Buildings
DAMAGE TYPE:Magical
PIERCES SPELL IMMUNITY:No
DISPELLABLE:Yes

Jakiro adds a frost effect to his attack, stunning enemies. Enemies hit are slowed for 4 seconds and are damaged for a percent of their max health plus a base amount every 1 second for 4 seconds.

MOVEMENT SLOW:
20%
BASE DAMAGE:
20
MAX HEALTH DAMAGE:
2%
DURATION:
4
RADIUS:
300
STUN DURATION:
0.4
CAST RANGE:
600
0
12
Shard

Attributes

Attributes

Main attribute
intelligenceIntellect
Attack type
rangedRanged
Complexity
complexity
Health
700 +2.8
Mana
387 +1.3
strength
25 + 2.5
agility
15 + 1.2
intelligence
26 + 3

Information

Movement Speed
290
Base Attack Speed
100
Vision Range
1800 / 800
Attack Range
400
Projectile Speed
1100
Base Attack Damage
27 - 35
Base Attack Time
1.7 Sec
Gib Type
Default
Primary Attribute
Intellect
Attack Capabilities
Ranged

Description

Character description

Jakiro is a ranged character. His primary attribute is intelligence. The hero is mainly taken as a support. Most effective in the early and mid game.

Role description

Jakiro is one of the strongest supports in the laning stage due to his Dual Breath and Liquid Fire abilities, which can harass even the enemy core and allow the hero to effectively trade blows. However, the character is even more efficient in team fights due to the fact that all his abilities have AoE effect. Ice Path allows him to hold multiple opponents at once and Macropyre forces enemies to change their positions preventing them from comfortably fighting in the affected area. With the purchase of Aghanim's Scepter, this ability will be relevant even in the late game. Aghanim's Shard will make it easier for Jakiro and his allies to demolish enemy structures as well as weaken enemy attacks.

Character lore

Even among magical beasts, a twin-headed dragon is a freak. By some accident of nature, the freak Jakiro hatched from a single egg, combining in a single individual the full range of abilities found within the diverse Pyrexae species. Trapped within the armature of its monstrous body, the powers of ice and fire combine, and now no enemy is safe.

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