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  3. Storm Spirit
Storm Spirit

Storm Spirit

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Abilities

Abilities

talents image
+20 Attack Speed
10
+1.5 Mana Regen
+250 Health
15
+50 Static Remnant Damage
+0.4s Electric Vortex
20
-1.3s Static Remnant Cooldown
2x Overload Attack Bounce
25
500 Distance Auto Remnant in Ball Lightning
ability image

Static Remnant

ABILITY:No Target
DAMAGE TYPE:Magical
PIERCES SPELL IMMUNITY:No

Creates an explosively charged image of Storm Spirit that lasts 12 seconds and will detonate and deal damage if an enemy unit comes near it.

RADIUS:
260
DAMAGE:
120 / 180 / 240 / 300
70 / 80 / 90 / 100
3.5
ability image

Electric Vortex

ABILITY:Unit Target
AFFECTS:Enemy Units
PIERCES SPELL IMMUNITY:No
DISPELLABLE:Strong Dispels Only

A vortex that pulls an enemy unit to Storm Spirit's location.

PULL DISTANCE:
180 / 220 / 260 / 300
DURATION:
1.4 / 1.8 / 2.2 / 2.6
60 / 70 / 80 / 90
20 / 18 / 16 / 14
ability image

Overload

ABILITY:Passive
DAMAGE TYPE:Magical
PIERCES SPELL IMMUNITY:No
DISPELLABLE:Yes

Casting a spell creates an electrical charge, which is released in a burst on Storm's next attack, dealing damage and slowing nearby enemies.

RADIUS:
300
MOVEMENT SLOW:
-80%
ATTACK SLOW:
-80
DAMAGE:
30 / 50 / 70 / 90
DURATION:
0.8
ability image

Ball Lightning

ABILITY:Point Target
DAMAGE TYPE:Magical
PIERCES SPELL IMMUNITY:No

Storm Spirit becomes volatile electricity, charging across the battlefield until he depletes his mana or reaches his target. The activation mana cost is 25+7.5% of his total mana pool, and the cost per 100 units traveled is 10+0.7% of his total mana pool. Damage is expressed in damage per 100 units traveled.

DAMAGE TYPE:
8 / 12 / 16
SPEED:
1400 / 1850 / 2300
RADIUS:
200
MANA DRAIN PER 100 UNITS:
0.7%
30
0
ability image

Electric Vortex

Electric Vortex affects all enemies within a radius around Storm Spirit.

RADIUS:
475
60 / 70 / 80 / 90
20 / 18 / 16 / 14
Scepter
ability image

Overload

Can be activated to grant Storm Spirit and nearby allied heroes 3 Overload charges. Provides bonus Attack Speed. Lasts up to 12 seconds or until the charges are depleted.

ATTACK SPEED BONUS:
40
ACTIVATION RADIUS:
750
MANA COST:
150
COOLDOWN:
30
Shard

Attributes

Attributes

Main attribute
intelligenceIntellect
Attack type
rangedRanged
Complexity
complexitycomplexity
Health
620 +2.6
Mana
351 +1.7
strength
21 + 2
agility
22 + 2.6
intelligence
23 + 3.9

Information

Movement Speed
285
Base Attack Speed
115
Vision Range
1800 / 800
Attack Range
480
Projectile Speed
1100
Base Attack Damage
24 - 34
Base Attack Time
1.7 Sec
Gib Type
Electric
Primary Attribute
Intellect
Attack Capabilities
Ranged

Description

Character description

Storm Spirit is a ranged character. His primary attribute is intelligence. The hero is mainly taken as a midlaner. Most effective in the mid and late game.

Role description

One of the most mobile heroes due to the Ball Lightning ability, which allows him to safely travel long distances and deal damage, the size of which depends on the distance traveled. Storm Spirit is a pretty strong character able to fast farm gold thanks to the Static Remnant and Overload abilities, which allow him to effectively trade blows and farm large groups of creeps. Electric Vortex makes any hero’s attacks even more effective, and after purchasing Aghanim's Scepter, opponents will be forced to split up during any team fight. Purchasing of Aghanim's Shard will allow Storm Spirit and the surrounding allies to deal even more damage in any fight, especially against illusion heroes and summoners.

Character lore

A simple elementalist, Thunderkeg by name, used a forbidden spell to summon the spirit of the storm, asking for rain. The Storm Celestial lay waste to the land, scouring it bare with winds and flood. And then Thunderkeg captured the Celestial in the cage of his own body. Trapped together, Thunderkeg's boundless good humor fused with Raijin's crazed energy, creating the jovial Raijin Thunderkeg, a Celestial who walks the world in physical form.

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