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  1. Home/
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  3. Ancient Apparition
Ancient Apparition

Ancient Apparition

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Abilities

Abilities

talents image
+200 Chilling Touch Attack Range
10
+40 Cold Feet Damage Per Second
-2s Ice Vortex Cooldown
15
+200 Cold Feet Breaking distance
+5% Ice Vortex Slow/Increased Magic Damage
20
+80 Chilling Touch Damage
450 AoE Cold Feet
25
+4% Ice Blast Kill Threshold
ability image

Cold Feet

ABILITY:Unit Target
AFFECTS:Enemy Units
DAMAGE TYPE:Magical
PIERCES SPELL IMMUNITY:No
DISPELLABLE:Yes

Places a frozen hex on an enemy unit that deals damage over time, but can be dispelled by moving away from the initial cast point. If the enemy unit doesn't move outside of the given range, it will be stunned and frozen in place after 4 seconds.

DAMAGE PER SECOND:
30 / 50 / 70 / 90
BREAK DISTANCE:
715
STUN DURATION:
2 / 2.5 / 3 / 3.5
CAST RANGE:
700 / 800 / 900 / 1000
125
12 / 11 / 10 / 9
ability image

Ice Vortex

ABILITY:Point Target
PIERCES SPELL IMMUNITY:No
DISPELLABLE:Cannot be dispelled

Creates a vortex of icy energy that slows and increases magic damage done to enemies in its range.

RADIUS:
300
SLOW:
-16% / -19% / -22% / -25%
INCREASED MAGIC DAMAGE:
-16% / -19% / -22% / -25%
DURATION:
14
40 / 50 / 60 / 70
7 / 6 / 5 / 4
ability image

Chilling Touch

ABILITY:Unit Target
AFFECTS:Enemy Units
DAMAGE TYPE:Magical
PIERCES SPELL IMMUNITY:No
DISPELLABLE:Yes

Enhances Ancient Apparition's attack with increased range, heavy magic damage, and movement slow.

DAMAGE:
40 / 80 / 120 / 160
MOVEMENT SLOW:
100%
SLOW DURATION:
0.7 / 0.8 / 0.9 / 1
ATTACK RANGE BONUS:
60 / 120 / 180 / 240
30 / 40 / 50 / 60
12 / 9 / 6 / 3
ability image

Ice Blast

ABILITY:Point Target
DAMAGE TYPE:Magical
PIERCES SPELL IMMUNITY:Yes
DISPELLABLE:Cannot be dispelled

Launches a tracer toward any location on the battlefield, which must be triggered again to mark the area to be blasted by a damaging explosion of hail. The further the tracer travels, the larger the explosion will be. Enemies caught in the explosion, or who touch the icy ball of hail as it travels, are Frostbitten, taking damage and prevented from regenerating or healing. If a Frostbitten unit's health drops below a certain percentage, they will instantly shatter.

DAMAGE TYPE:
250 / 325 / 400
FROSTBITTEN DURATION:
10 / 11 / 12
FROSTBITTEN DAMAGE PER SECOND:
12.5 / 20 / 32
SHATTER HEALTH THRESHOLD:
12% / 13% / 14%
175
60 / 50 / 40
ability image

Ice Vortex

Causes Ice Vortex to deal damage over time and slow enemy attack speed in the area by the same value as the slow.

DAMAGE PER SECOND:
40
40 / 50 / 60 / 70
7 / 6 / 5 / 4
Shard
ability image

Chilling Touch

Removes cooldown and reduces manacost by -50%.

30 / 40 / 50 / 60
12 / 9 / 6 / 3
Scepter

Attributes

Attributes

Main attribute
intelligenceIntellect
Attack type
rangedRanged
Complexity
complexitycomplexity
Health
600 +2.3
Mana
351 +1.2
strength
20 + 1.9
agility
20 + 2.2
intelligence
23 + 3.4

Information

Movement Speed
285
Base Attack Speed
100
Vision Range
1800 / 800
Attack Range
675
Projectile Speed
1250
Base Attack Damage
21 - 31
Base Attack Time
1.7 Sec
Gib Type
Ice
Primary Attribute
Intellect
Attack Capabilities
Ranged

Description

Character description

Ancient Apparition is a ranged character. His primary attribute is intelligence. The hero is mainly taken as a support. Most effective in the mid and late game.

Role description

An extremely useful hero throughout the game due to the Ice Blast ability, which puts the enemy at a disadvantage in any fight, making it impossible for him to restore health. But even in the laning stage, Ancient Apparition can compete with many heroes due to the Chilling Touch ability, which can be upgraded with Aghanim's Scepter and can turn the hero into another core. The Cold Feet ability allows him to harass even the enemy carry, and in team fights it will force an opponent to change his position. Ice Vortex increases his team’s magic potential and gives additional vision. With the purchase of Aghanim's Shard, this ability will also allow the character to push lane faster, deal extra damage in fights, and slow the enemies' attack speed.

Character lore

Kaldr, the Ancient Apparition, is an image projected from outside time.The one we see in our world is the faintest faded echo of the true, eternal Kaldr. One day, his grip of ice will bring all matter to a stop, his image will cast a light too terrible to behold.

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