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Chen

Chen

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Abilities

Abilities

talents image
Penitence Deals 225 Damage
10
-2s Holy Persuasion Teleport Delay
+12 Holy Persuasion Damage
15
+12% Penitence Slow
-30s Hand of God Cooldown
20
+1200 Holy Persuasion Minimum Health
Hand of God applies a Strong Dispel
25
+200/+10 Hand of God Heal/Heal Over Time
ability image

Penitence

ABILITY:Unit Target
AFFECTS:Enemy Units
PIERCES SPELL IMMUNITY:No
DISPELLABLE:Yes

Forces an enemy unit to move slower and for allies to attack it more quickly.

DURATION:
5 / 6 / 7 / 8
MOVEMENT SLOW:
-12% / -20% / -28% / -36%
BONUS ATTACK SPEED:
25 / 50 / 75 / 100
70 / 75 / 80 / 85
14 / 13 / 12 / 11
ability image

Holy Persuasion

ABILITY:Unit Target
PIERCES SPELL IMMUNITY:Yes
DISPELLABLE:Cannot be dispelled

Chen takes control of an enemy or neutral creep. If the persuaded creep's base health is naturally below the health minimum, its base health will be raised to the health minimum. Converted creeps will have increased movement speed and bonus damage. Can be cast on converted creeps to teleport them to Chen. If cast on Chen, all units controlled by Chen will be teleported to him. Taking damage will dispel the buff.

MAX UNITS:
1 / 2 / 3 / 4
CREEP MAX LEVEL:
3 / 4 / 5 / 6
HEALTH MINIMUM:
700 / 800 / 900 / 1000
MOVE SPEED BONUS:
10 / 20 / 30 / 40
BONUS DAMAGE:
4 / 10 / 16 / 22
TELEPORT DELAY:
6
90 / 110 / 130 / 150
15
ability image

Divine Favor

ABILITY:Passive
AFFECTS:Allied Units
PIERCES SPELL IMMUNITY:Yes
DISPELLABLE:Cannot be dispelled

Passively provides an aura that grants increased health regeneration and armor.

ARMOR:
1 / 2 / 3 / 4
REGEN PER SEC:
1 / 2 / 3 / 4
ability image

Hand of God

ABILITY:No Target
PIERCES SPELL IMMUNITY:Yes
DISPELLABLE:Yes

Heals all allied heroes on the map as well as all units under Chen's control. A large heal is applied at first and a slow heal over time is applied for 8 seconds afterwards.

INITIAL HEAL:
200 / 300 / 400
HEAL PER SECOND:
20 / 30 / 40
200 / 300 / 400
150 / 130 / 110
ability image

Holy Persuasion

Grants persuaded creeps Martyrdom ability. Sacrifice the life of this unit to heal any ally with the current level of Hand of God.

90 / 110 / 130 / 150
15
Scepter
ability image

Holy Persuasion

Allows Holy Persuasion to target Ancient creeps. Can control up to 1/2/3 Ancient creeps based on Hand of God's level.

90 / 110 / 130 / 150
15
Shard

Attributes

Attributes

Main attribute
intelligenceIntellect
Attack type
rangedRanged
Complexity
complexitycomplexitycomplexity
Health
700 +2.8
Mana
303 +1.5
strength
25 + 2
agility
15 + 2.1
intelligence
19 + 3.2

Information

Movement Speed
305
Base Attack Speed
100
Vision Range
1800 / 800
Attack Range
650
Projectile Speed
1100
Base Attack Damage
27 - 37
Base Attack Time
1.7 Sec
Gib Type
Default
Primary Attribute
Intellect
Attack Capabilities
Ranged

Description

Character description

Chen is a ranged character. His primary attribute is intelligence. The hero is mainly taken to the easy or hard lane as a support. Most effective in the early and mid game.

Role description

The Hand of God ultimate is the hero's key ability. It helps the character restore health of his allies, which is very useful in team fights. The character is very effective in the early game thanks to the Holy Persuasion ability. It gives the allies the necessary auras and buffs or harasses enemies and their buildings. With the purchase of Aghanim's Shard, this ability becomes even more dangerous, allowing Chen to tame ancient creeps, and with the purchase of Aghanim's Scepter Chen can restore his allies' health even more often. Divine Favor makes it easier for him to fight in the early game. The Penitence ability weakens a target unit, making it more vulnerable to allies and controlled creatures.

Character lore

Chen grew up among outlaw tribes. One day, his clan made the mistake of ambushing the wrong caravan. In this battle, Chen’s clan was outmatched. Chen was given a choice: death or conversion. Now, with the fanaticism of a convert, and with his powers of animal enthrallment at their peak, he seeks out unbelievers and introduces them to their final reward.

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