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All Heroes
  1. Home/
  2. Dota 2 Heroes/
  3. Viper
Viper

Viper

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Abilities

Abilities

talents image
+5% Poison Attack Magic Resistance Reduction
10
+13 Corrosive Skin Damage
+40 Nethertoxin Min/Max Damage
15
+12% Corrosive Skin Magic Resistance
+80 Viper Strike DPS
20
+25% Poison Attack slow/damage
-11s Nethertoxin Cooldown
25
-50% Viper Strike manacost/cooldown
ability image

Poison Attack

ABILITY:Unit Target
AFFECTS:Enemy Units
DAMAGE TYPE:Magical
PIERCES SPELL IMMUNITY:No
DISPELLABLE:Yes

Intensifies Viper's venom, adding an effect to his normal attack that applies a stacking movement speed slow and magic resistance deduction while dealing damage over time. Stacks up to 5 times.

DURATION:
4
DAMAGE PER SECOND:
4 / 8 / 12 / 16
MOVE SLOW:
3% / 6% / 9% / 12%
MAGIC RESISTANCE:
4% / 6% / 8% / 10%
MAX STACKS:
5
CAST RANGE:
600 / 640 / 680 / 720
24
0
ability image

Nethertoxin

ABILITY:Point Target
DAMAGE TYPE:Magical
PIERCES SPELL IMMUNITY:No

Viper releases a Nethertoxin at the targeted area. Units in that area take an increasing damage over time based on how long they remain in it. Disables passives of affected units.

MIN DPS:
15 / 20 / 25 / 30
MAX DPS:
50 / 75 / 100 / 125
MAX DPS DURATION:
4
RADIUS:
400
DURATION:
6.5 / 7 / 7.5 / 8
85
14
ability image

Corrosive Skin

ABILITY:Passive
DAMAGE TYPE:Magical
PIERCES SPELL IMMUNITY:No
DISPELLABLE:Yes

Viper exudes an infectious toxin that damages and slows the attack speed of any enemy that damages it in a 1400 radius. The acid exudate also increases Viper's resistance to magic.

DURATION:
4
ATTACK SLOW:
8 / 16 / 24 / 32
MAGIC RESISTANCE:
10% / 15% / 20% / 25%
DAMAGE PER SECOND:
8 / 16 / 24 / 32
MAX RANGE RADIUS:
1400
ability image

Viper Strike

ABILITY:Unit Target
AFFECTS:Enemy Units
DAMAGE TYPE:Magical
PIERCES SPELL IMMUNITY:Yes
DISPELLABLE:Cannot be dispelled

Viper slows the targeted enemy unit's movement and attack speed while also dealing poison damage over time. The slowing effect reduces over the duration of the poison.

DURATION:
5
DAMAGE PER SECOND:
80 / 120 / 160
MOVE SLOW:
-40% / -60% / -80%
ATTACK SLOW:
-40 / -60 / -80
100 / 150 / 200
50 / 40 / 30
ability image

Poison Attack

Increases max stacks, and causes Poison Attack to lower armor per stack and to affect buildings for reduced damage.

ARMOR REDUCTION:
1
BUILDING DAMAGE:
40%
BONUS MAX STACKS:
3
24
0
Shard
ability image

Corrosive Skin

Corrosive Skin applies 2x the damage and attack speed slow to enemies that are within 500 distance of Viper.

Scepter
ability image

Nosedive

ABILITY:Point Target
DAMAGE TYPE:Magical
PIERCES SPELL IMMUNITY:No
DISPELLABLE:Yes

Viper slams into the ground, disarming each enemy in a 500 AoE for 4 seconds and splattering everyone in a 1200 AoE with the effect of Corrosive Skin.

CAST RANGE:
300
75
20
Scepter

Attributes

Attributes

Main attribute
agilityAgility
Attack type
rangedRanged
Complexity
complexity
Health
620 +2.4
Mana
279 +0.9
strength
21 + 2.4
agility
21 + 2.7
intelligence
17 + 2

Information

Movement Speed
275
Base Attack Speed
120
Vision Range
1800 / 800
Attack Range
575
Projectile Speed
1200
Base Attack Damage
27 - 29
Base Attack Time
1.7 Sec
Gib Type
Goo
Primary Attribute
Agility
Attack Capabilities
Ranged

Description

Character description

Viper is a ranged character. His primary attribute is agility. The hero is mainly taken as a midlaner. Most effective in the early and mid game.

Role description

A very dangerous opponent in the early game thanks to the Poison Attack ability, which allows him to gain complete dominance over the enemy, and with the purchase of Aghanim's Shard, it will help the hero demolish buildings faster. The Nethertoxin AoE ability is a dangerous spell for enemies that rely on their passive abilities. Thanks to Corrosive Skin, attacks on Viper at close range will also damage the enemy. Aghanim's Scepter grants the Nosedive ability, which is useful against melee heroes.The Viper Strike ultimate not only damages the enemy, but also weakens and slows him down, and with the purchase of Aghanim's Scepter the spell can be cast more often and at a greater distance.

Character lore

Viper was curiously glad to have been sprung from the sealed and unchanging subterranean Nether Reaches. Viper spent some time hoping to learn dark magic, obeying the orders of the wizard, but he soon realized that his toxins were just as deadly as the dark spells. Viper escaped from captivity, spat poison in the old spellcaster's eyes, and soared out to let the world know that it had a new master.

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