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  1. Home/
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  3. Undying
Undying

Undying

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Abilities

Abilities

talents image
+60 Decay Damage
10
-15s Tombstone Cooldown
+22 Tombstone Zombie Damage
15
+12 Soul Rip Damage/Heal
Tombstone On Death
20
-2s Decay Cooldown
Gains Reincarnation 300 CD
25
+6 Tombstone Attacks to Destroy
ability image

Decay

ABILITY:Point Target
DAMAGE TYPE:Magical
PIERCES SPELL IMMUNITY:No
DISPELLABLE:Cannot be dispelled

Undying steals strength from all enemy heroes in an area, dealing base damage as he claims the enemy's strength for himself. Deals 2x damage to creeps.

BASE DAMAGE:
0 / 40 / 80 / 120
STRENGTH STEAL:
4
STEAL DURATION:
45
RADIUS:
325
STRENGTH STEAL:
8
100
10 / 8 / 6 / 4
ability image

Soul Rip

ABILITY:Unit Target
DAMAGE TYPE:Magical
PIERCES SPELL IMMUNITY:No

Undying rips health away from all nearby units and uses it to heal an ally, or damage an enemy. Soul Rip can also be used to heal Tombstone.

DAMAGE/HEAL PER UNIT:
15 / 25 / 35 / 45
MAX UNITS:
10
RIP RADIUS:
1300
TOMBSTONE HEAL:
4 / 8 / 12 / 16
90 / 100 / 110 / 120
18 / 14 / 10 / 6
ability image

Tombstone

ABILITY:Point Target
PIERCES SPELL IMMUNITY:No

Summons a tombstone at the target point. Zombies will frequently spawn next to every enemy unit in the area around the Tombstone, and attack them. Zombies have the Deathlust ability, which causes their attacks to slow the target, and if the target reaches below a certain amount of health, increases the attack and movement speed of the zombie.

ATTACKS TO DESTROY:
5 / 6 / 7 / 8
TOMBSTONE DURATION:
30
ZOMBIE SPAWN RADIUS:
1200
DEATHLUST HEALTH THRESHOLD:
40%
ZOMBIE SPAWN INTERVAL:
4 / 3.6 / 3.2 / 2.8
120 / 140 / 160 / 180
90 / 85 / 80 / 75
ability image

Flesh Golem

ABILITY:No Target
DAMAGE TYPE:Magical
PIERCES SPELL IMMUNITY:No
DISPELLABLE:Cannot be dispelled

Undying transforms into a horrifying flesh golem. Gains a percentage increase to strength and imbues attacks with a slow and damage amplification.

SLOW:
40% / 45% / 50%
DAMAGE AMPLIFICATION:
25% / 30% / 35%
SLOW DURATION:
6
STRENGTH MULTIPLIER:
40% / 50% / 60%
DURATION:
40
MOVEMENT BONUS:
30 / 40 / 50
100 / 125 / 150
125
ability image

Decay

Increases strength steal.

100
10 / 8 / 6 / 4
Scepter
ability image

Flesh Golem

Reduces Flesh Golem Cooldown by 35 seconds and causes Undying to spawn one zombie on each attack while transformed.

100 / 125 / 150
125
Shard

Attributes

Attributes

Main attribute
strengthStrength
Attack type
meleeMelee
Complexity
complexity
Health
640 +2.5
Mana
399 +1.6
strength
22 + 2.4
agility
10 + 1.2
intelligence
27 + 2.8

Information

Movement Speed
300
Base Attack Speed
100
Vision Range
1800 / 800
Attack Range
150
Projectile Speed
Instant
Base Attack Damage
35 - 43
Base Attack Time
1.7 Sec
Gib Type
Goo
Primary Attribute
Strength
Attack Capabilities
Melee

Description

Character description

Undying is a melee character. His primary attribute is strength. The hero is mainly taken to the easy and hard lane as a support. Most effective in the early and mid game.

Role description

Undying's abilities make him a very dangerous opponent in the early game. The Decay ability allows him to fight several heroes even at the laning stage. Aghanim's Scepter upgrades this ability making the hero much stronger. Depending on the situation, the Soul Rip ability can save an ally or last hit an enemy. The character’s key ability is Tombstone, but if opponents ignore it, they will have to take the fight on unfavorable terms. Flesh Golem allows Undying to temporarily transform into a horrifying and durable monster capable of dealing significant damage, especially after purchasing Aghanim's Shard.

Character lore

He remembers terror as he and his brothers were thrown into the yawning pit of the Dead God to hear the Dirge and be consumed into nothingness. His new name is Undying. His new goal is to rise and fall and rise again whenever his body failed him. To trudge on through death unending, that the Dirge might never end.

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