Tiny is a melee character. His primary attribute is strength. The hero is mainly taken to the easy lane as a carry. Most effective in the mid and late game.
Thanks to the Tree Grab ability, Tiny can perform really well on the laning stage. In team fights, it is a dangerous weapon too, especially if enemy heroes are close to each other. Aghanim's Shard removes hit limits. Another formidable weapon is the combination of the Avalanche and Toss abilities, which allows the character to instantly eliminate the target unit. At higher levels of the Growth ultimate, Tiny becomes much stronger, but his attack speed slows down. Aghanim's Scepter grants the hero the Tree Volley ability, which deals massive damage in a target area.
He came to life as a chunk of stone and now he is a Stone Giant. A deep curiosity drives him, and he travels the world tirelessly seeking his origins. In his wanderings, he becomes more and more massive. As he roams, he gathers weight and size; the forces that weather lesser rocks, instead cause Tiny to grow and ever grow.