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Tiny
All Heroes
  1. Home/
  2. Dota 2 Heroes/
  3. Tiny
Tiny

Tiny

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Abilities

Abilities

talents image
+20 Movement Speed
10
+10 Strength
+10% Status Resistance
15
+80 Avalanche Damage
+40% Grow Bonus Damage With Tree
20
Toss Requires No Target
-8s Avalanche Cooldown
25
2 Toss Charges
ability image

Avalanche

ABILITY:Point Target
DAMAGE TYPE:Magical
PIERCES SPELL IMMUNITY:No
DISPELLABLE:Strong Dispels Only

Bombards an area with rocks, continously doing small intervals of damage and stun to enemy units. Avalanche does 2x damage to units being tossed.

RADIUS:
325 / 350 / 375 / 400
AVALANCHE DURATION:
1.4
AVALANCHE DAMAGE:
75 / 150 / 225 / 300
120 / 120 / 120 / 120
26 / 22 / 18 / 14
ability image

Toss

ABILITY:Unit Target
DAMAGE TYPE:Magical
PIERCES SPELL IMMUNITY:Yes

Grabs the nearest unit in a 300 radius around Tiny, ally or enemy, and launches it at the target unit or rune to deal damage where they land.

RADIUS:
275
DAMAGE:
75 / 150 / 225 / 300
CAST RANGE:
800 / 900 / 1000 / 1100
110 / 120 / 130 / 140
17 / 15 / 13 / 11
ability image

Tree Grab

ABILITY:Unit Target
DAMAGE TYPE:Physical
PIERCES SPELL IMMUNITY:Yes
DISPELLABLE:Cannot be dispelled

Grabs a tree to whack enemies on the head for a limited number of attacks. Grants bonus attack range. Attacks deal more damage and fully splash on units along the way. The tree can be thrown, to deal your attack to a unit at a distance.

ATTACK COUNT:
5
BONUS BASE DAMAGE:
20
BONUS BUILDING DAMAGE:
40% / 55% / 70% / 85%
ATTACK RANGE:
350
SPLASH DAMAGE:
40% / 60% / 80% / 100%
40
19 / 16 / 13 / 10
ability image

Grow

ABILITY:Passive

Tiny gains craggy mass, increasing his attack damage, and armor, and toss power while slowing his attack speed.

BONUS ARMOR:
10 / 15 / 20
BONUS DAMAGE:
50 / 100 / 150
TREE BONUS DAMAGE MULTIPLIER BONUS:
20% / 30% / 40%
ATTACK SPEED REDUCTION:
-30%
TOSS BONUS DAMAGE:
100 / 200 / 300
ability image

Tree Throw

ABILITY:Unit Target
AFFECTS:Enemy Units
DAMAGE TYPE:Physical
PIERCES SPELL IMMUNITY:No

Throws the tree at the target unit, proccing your attack on it and splashing damage around the target.

CAST RANGE:
1200
SPLASH RADIUS:
275
MOVEMENT SLOW:
25%
SLOW DURATION:
2.5
ability image

Tree Grab

Causes Tree Grab to have no charge limit.

40
19 / 16 / 13 / 10
Shard
ability image

Tree Volley

ABILITY:Point Target
DAMAGE TYPE:Physical
PIERCES SPELL IMMUNITY:Yes

CHANNELED - Tiny channels to throw random trees within range towards the targeted area. Deals Tiny's attack damage to enemies in that area with each tree thrown.

TARGET RADIUS:
400
TREE GRAB RADIUS:
700
THROW INTERVAL:
0.4
MAX CHANNEL TIME:
2.4
200
15
Scepter

Attributes

Attributes

Main attribute
strengthStrength
Attack type
meleeMelee
Complexity
complexitycomplexity
Health
800 +4.5
Mana
279 +0.9
strength
30 + 4
agility
0 + 0
intelligence
17 + 2.2

Information

Movement Speed
285
Base Attack Speed
90
Vision Range
1800 / 800
Attack Range
150
Projectile Speed
Instant
Base Attack Damage
31 - 37
Base Attack Time
1.7 Sec
Gib Type
Stone
Primary Attribute
Strength
Attack Capabilities
Melee

Description

Character description

Tiny is a melee character. His primary attribute is strength. The hero is mainly taken to the easy lane as a carry. Most effective in the mid and late game.

Role description

Thanks to the Tree Grab ability, Tiny can perform really well on the laning stage. In team fights, it is a dangerous weapon too, especially if enemy heroes are close to each other. Aghanim's Shard removes hit limits. Another formidable weapon is the combination of the Avalanche and Toss abilities, which allows the character to instantly eliminate the target unit. At higher levels of the Growth ultimate, Tiny becomes much stronger, but his attack speed slows down. Aghanim's Scepter grants the hero the Tree Volley ability, which deals massive damage in a target area.

Character lore

He came to life as a chunk of stone and now he is a Stone Giant. A deep curiosity drives him, and he travels the world tirelessly seeking his origins. In his wanderings, he becomes more and more massive. As he roams, he gathers weight and size; the forces that weather lesser rocks, instead cause Tiny to grow and ever grow.

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