Batrider is a ranged character. His primary attribute is intelligence. The hero is mainly taken as a midlaner. Most effective in the early and mid game.
A very dangerous hero in the laning stage due to the Sticky Napalm ability, which prevents enemies from getting close to the creeps or the hero and also makes it difficult for them to escape. This ability synergizes well with Firefly, which allows the character to farm groups of creeps and deal a lot of damage in team fights. Flamebreak allows him to catch up with an enemy or get away from him. A very useful ability is Flaming Lasso, which can temporarily disable an enemy, making him more vulnerable to Batrider’s allies. Aghanim's Shard will upgrade the Sticky Napalm ability and allow the hero to use it more often. Aghanim's Scepter will keep opponents at a distance from each other during any fight.
When Batrider was a simple boy, he was grabbed by a huge bat, but the guy saddled the creature and hacked it down. On the eve of a scorching summer night, Batrider had nothing but a rope, a bottle of liquid courage and a burning determination to feel the skies once more, when he plunged inside the cave.