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All Heroes
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Puck

Puck

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Abilities

Abilities

talents image
+50 Illusory Orb Damage
10
+0.8s Waning Rift Silence Duration
-10s Dream Coil Cooldown
15
+75 Waning Rift Damage
-4s Waning Rift Cooldown
20
+150 Initial/Break Dream Coil Damage
Dream Coil Pierces Magic Immunity
25
Dream Coil Rapid Fire
ability image

Illusory Orb

ABILITY:Point Target
DAMAGE TYPE:Magical
PIERCES SPELL IMMUNITY:No

Puck launches a magic orb that floats in a straight path, damaging enemy units along the way. At any point, Puck may teleport to the orb's location using Ethereal Jaunt.

MAX DISTANCE:
1950
DAMAGE:
75 / 150 / 225 / 300
110 / 120 / 130 / 140
12 / 11 / 10 / 9
ability image

Waning Rift

ABILITY:Point Target
DAMAGE TYPE:Magical
PIERCES SPELL IMMUNITY:No
DISPELLABLE:Yes

Puck teleports to the target location and releases a burst of faerie dust that deals damage and silences enemy units nearby.

RADIUS:
400
DURATION:
2 / 2.5 / 3 / 3.5
DAMAGE:
70 / 130 / 190 / 250
MAX DISTANCE:
400
100 / 110 / 120 / 130
16 / 15 / 14 / 13
ability image

Phase Shift

ABILITY:No Target

CHANNELED - Puck briefly shifts into another dimension where it is immune from harm.

DURATION:
1 / 1.8 / 2.5 / 3.3
0 / 0 / 0 / 0
8 / 7.5 / 7 / 6.5
ability image

Ethereal Jaunt

ABILITY:No Target

Teleports Puck to a flying Illusory Orb.

ability image

Dream Coil

ABILITY:Point Target
DAMAGE TYPE:Magical
PIERCES SPELL IMMUNITY:No
DISPELLABLE:Cannot be dispelled

Creates a coil of volatile magic that latches onto enemy Heroes, damaging and leashing them. If the enemy hero stretches the coil by moving too far away, it snaps, stunning and dealing additional damage.

COIL DURATION:
6
BREAK RADIUS:
600
INITIAL DAMAGE:
125 / 200 / 275
BREAK STUN DURATION:
1.8 / 2.4 / 3
BREAK DAMAGE:
200 / 300 / 400
100 / 150 / 200
75
ability image

Waning Rift

Waning Rift now has 550 radius and range and knocks enemies back 400 distance over 0.5 seconds (non-interrupting). Reveals invisible enemy units and wards in the area for 5 seconds.

100 / 110 / 120 / 130
16 / 15 / 14 / 13
Scepter
ability image

Phase Shift

Puck attacks all enemies within its attack range + 200 every time it phase shifts.

0 / 0 / 0 / 0
8 / 7.5 / 7 / 6.5
Shard

Attributes

Attributes

Main attribute
intelligenceIntellect
Attack type
rangedRanged
Complexity
complexitycomplexity
Health
540 +2.2
Mana
351 +1.7
strength
17 + 2.4
agility
22 + 2.5
intelligence
23 + 3.5

Information

Movement Speed
290
Base Attack Speed
100
Vision Range
1800 / 800
Attack Range
550
Projectile Speed
900
Base Attack Damage
22 - 30
Base Attack Time
1.7 Sec
Gib Type
Default
Primary Attribute
Intellect
Attack Capabilities
Ranged

Description

Character description

Puck is a ranged character. His primary attribute is intelligence. The hero is mainly taken as a midlaner. Most effective in the mid and late game.

Role description

Puck is one of the most elusive and mobile characters due to the Illusory Orb and Phase Shift abilities, which allow the hero to stand most fights. The purchase of Aghanim's Shard will significantly strengthen the character in team fights. Waning Rift is very useful in team fights, especially against enemies relying on their spells. With the purchase of Aghanim's Scepter, the ability will allow Puck to catch invisible creatures as well as help the allied support to find wards. In most battles, the Dream Coil ability plays an important role as it holds opponents in a small area making them very vulnerable in team fights.

Character lore

Puck is the juvenile form of a Faerie Dragon, a creature that lives for eons. Its motives are inscrutable, and what appears to be play may in fact hide a darker purpose. Its endless fondness for mischief is the true indicator of Puck's true nature.

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