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  3. Windranger
Windranger

Windranger

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Abilities

Abilities

talents image
+200 Windrun Radius
10
-2s Shackleshot Cooldown
-3s Windrun Cooldown
15
-15% Powershot Damage Reduction
+0.8s Shackleshot Duration
20
-16% Focus Fire Damage Reduction
Windrun Cannot Be Dispelled
25
Focus Fire Kills Advance Cooldown by 20s.
ability image

Shackleshot

ABILITY:Unit Target
AFFECTS:Enemy Units
PIERCES SPELL IMMUNITY:No
DISPELLABLE:Strong Dispels Only

Shackles the target to an enemy unit or tree in a line directly behind it. If no unit or tree is present, the stun duration is reduced to 0.8.

SHACKLE DURATION:
2 / 2.6 / 3.2 / 3.8
70 / 80 / 90 / 100
16 / 14 / 12 / 10
ability image

Powershot

ABILITY:Point Target
DAMAGE TYPE:Magical
PIERCES SPELL IMMUNITY:No

CHANNELED - Windranger charges her bow for up to 1 second for a single powerful shot, which deals more damage the longer it is charged. The arrow damages enemies along its path. For each enemy that Powershot hits, its damage is reduced.

DAMAGE:
150 / 250 / 350 / 450
REDUCTION PER UNIT:
20%
RANGE:
2600
90 / 100 / 110 / 120
12 / 11 / 10 / 9
ability image

Windrun

ABILITY:No Target
PIERCES SPELL IMMUNITY:No
DISPELLABLE:Yes

Increases movement speed and adds evasion from all physical attacks, while slowing movement of nearby enemies.

MOVE SPEED BONUS:
60%
EVASION:
100%
ENEMY SLOW:
-15% / -20% / -25% / -30%
ENEMY SLOW RADIUS:
325
DURATION:
3 / 4 / 5 / 6
50
15 / 14 / 13 / 12
ability image

Focus Fire

ABILITY:Unit Target
AFFECTS:Enemy Units and Buildings
PIERCES SPELL IMMUNITY:Yes
DISPELLABLE:Cannot be dispelled

Windranger channels the wind to gain 350 additional attack speed against a single enemy unit or structure, though with a reduction to her attack damage. Extra damage from secondary item effects is not reduced.

BONUS ATTACK SPEED:
350 / 425 / 500
DAMAGE REDUCTION:
-30%
DURATION:
20
75 / 100 / 125
70 / 50 / 30
ability image

Windrun

Windrun's enemy debuff has increased slow, blinds enemies, and grants invisibility that is not broken by attacking or casting spells.

ENEMY SLOW:
-35% / -40% / -45% / -50%
BLIND:
40%
50
15 / 14 / 13 / 12
Scepter
ability image

Gale Force

ABILITY:Point Target
PIERCES SPELL IMMUNITY:No

Vector Targeted. Summons a strong wind that pushes all enemies in the target area towards the target direction.

DURATION:
3
WIND SPEED:
240
RADIUS:
1000
CAST RANGE:
1500
150
30
Shard

Attributes

Attributes

Main attribute
intelligenceIntellect
Attack type
rangedRanged
Complexity
complexitycomplexity
Health
560 +2
Mana
291 +0.9
strength
18 + 2.6
agility
17 + 1.4
intelligence
18 + 3.6

Information

Movement Speed
290
Base Attack Speed
100
Vision Range
1800 / 800
Attack Range
600
Projectile Speed
1250
Base Attack Damage
24 - 36
Base Attack Time
1.5 Sec
Gib Type
Default
Primary Attribute
Intellect
Attack Capabilities
Ranged

Description

Character description

Windranger is a ranged character. Her primary attribute is intelligence. The hero is mainly taken as a midlaner. Most effective in the mid game.

Role description

Fairly mobile hero who is able to effectively fight single enemies. Thanks to the Focus Fire ability, Windranger is able to deal a large amount of damage to a target unit, and after getting necessary items, the spell retains its relevance even in the late game. Shackleshot allows the hero to initiate an attack, and Powershot to last hit an enemy even at a great distance. Powershot is also effective in farming lane and neutral creeps. Windrun allows Windranger to stand most attacks. This spell is especially effective against physical attack heroes, and buying Aghanim's Scepter will make the character even more elusive. Gale Force is an effective team fight ability that appears after purchasing Aghanim's Shard. It allows the character to hold opponents in a large area making it more difficult for them to attack or retreat.

Character lore

Of the whole family, only the newborn Lyralei survived the terrible storm. In the quiet after the storm, the wind itself took notice of the lucky infant crying in the grass. In the years that followed, the wind returned occasionally to the child's life, watching from a distance while she honed her skills. She moves with blinding speed, as if hastened by a wind ever at her back. With a flurry of arrows, she slaughters her enemies, having become, nearly, a force of nature herself.

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