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  3. Anti-Mage
Anti-Mage

Anti-Mage

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Abilities

Abilities

talents image
+9 Strength
10
-1s Blink Cooldown
+0.6% Max Mana Mana Burn
15
+150 Mana Void Radius
+0.1 Mana Void Damage Multiplier
20
+250 Blink Cast Range
+20% Counterspell Magic Resistance
25
-50s Mana Void Cooldown
ability image

Mana Break

ABILITY:Passive
DAMAGE TYPE:Physical
PIERCES SPELL IMMUNITY:No

Burns an opponent's mana on each attack and deals damage equal to a percentage of the mana burnt. Enemies with no mana left are temporarily slowed.

MANA BURNED AS DAMAGE:
50%
MANA BURNED PER HIT:
28 / 40 / 52 / 64
MAX MANA BURNED PER HIT:
1% / 1.8% / 2.6% / 3.4%
MOVE SPEED SLOW ON FULL DRAIN:
25% / 30% / 35% / 40%
SLOW DURATION:
0.8
ability image

Blink

ABILITY:Point Target

Short distance teleportation that allows Anti-Mage to move in and out of combat.

RANGE:
750 / 900 / 1050 / 1200
45
12 / 10 / 8 / 6
ability image

Counterspell

ABILITY:No Target
DISPELLABLE:Yes

Passively grants magic resistance. Counterspell may be activated to create an anti-magic shell around Anti-Mage that blocks and sends any targeted spells back towards enemies instead.

MAGIC RESISTANCE:
15% / 25% / 35% / 45%
DURATION:
1.2
45
15 / 11 / 7 / 3
ability image

Mana Void

ABILITY:Unit Target
AFFECTS:Enemy Units
DAMAGE TYPE:Magical
PIERCES SPELL IMMUNITY:No

For each point of mana missing by the target unit, damage is dealt to it and surrounding enemies. The main target is also mini-stunned.

DAMAGE:
0.8 / 0.9 / 1.1
STUN DURATION:
0.3
RADIUS:
500
100 / 200 / 300
70
ability image

Counterspell

Counterspell passively grants an aura that reduces enemy spell damage. The reduction is stronger in close range.

RADIUS:
900
SPELL DAMAGE REDUCTION:
10%
CLOSE RADIUS:
300
CLOSE SPELL DAMAGE REDUCTION:
30%
45
15 / 11 / 7 / 3
Shard
ability image

Blink Fragment

ABILITY:Unit Target
AFFECTS:Enemy Units
PIERCES SPELL IMMUNITY:No

Blinks an illusion to the target enemy or location, which attacks for a brief time. Counterspell is replicated on the Blink Fragment illusion. Has 3 Charges.

ILLUSION DURATION:
7
ILLUSION OUTGOING DAMAGE:
-25%
45
0
Scepter

Attributes

Attributes

Main attribute
agilityAgility
Attack type
meleeMelee
Complexity
complexity
Health
620 +2.4
Mana
219 +0.6
strength
21 + 1.6
agility
24 + 2.8
intelligence
12 + 1.8

Information

Movement Speed
310
Base Attack Speed
100
Vision Range
1800 / 800
Attack Range
150
Projectile Speed
Instant
Base Attack Damage
29 - 33
Base Attack Time
1.4 Sec
Gib Type
Default
Primary Attribute
Agility
Attack Capabilities
Melee

Description

Character description

Anti-mage is a melee character. His primary attribute is agility. The hero is mainly taken to the easy lane as a carry. Most effective in the late game.

Role description

A mobile character who only relies on his farm. Blink allows him to quickly move between the camps of neutral creeps, get away from the chase, or initiate a battle. Thanks to the Mana Break passive ability, Anti-mage is able to dominate his lane, not allowing enemies to use their spells. And in combination with Counterspell, the ability makes the hero a real threat to characters who rely on their spells and mana. The Mana Void spell can deal massive area damage. Aghanim's Shard allows the hero to reduce enemies’ magical powers in close combat, and Aghanim's Scepter grants the Blink Fragment ability, which is able to deceive an enemy, break his position in battles, and be another good initiating spell.

Character lore

Legions of dead men laid siege to Turstarkuri. Anti-mage watched in horror as the monks to whom he had served were first slaughtered, then raised to join the ranks of the Dead God's priesthood. He has since vowed to obliterate not only the Dead God's magic users, but to put an end to magic altogether.

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