Huskar is a melee character. His primary attribute is strength. The hero is mainly taken as a midlaner. Most effective in the early and mid game.
Abilities such as Burning Spear and Life Break allow Huskar to eliminate opponents even alone, so enemies usually avoid fighting him one-on-one in the early game. Berserker's Blood makes the character a true frontlaner capable of taking a lot of damage. Inner Fire prevents the affected enemies from attacking, and Aghanim's Shard upgrades this ability allowing it to be cast while the hero is stunned. Aghanim's Scepter upgrades Life Break by putting restrictions on the victim and making it more vulnerable to Huskar and his allies.
The first thing Huskar saw when he opened his eyes was the shadow priest Dazzle working a deep incantation over him. Huskar’s blood became a source of incredible power. He fled his ancestral home to find new allies, all the while seeking a cause worthy of unleashing the power his total sacrifice could bring.